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《风暴英雄》新增原创角色 琪拉全技能一览

风暴英雄 NGA 2019-08-01 16:35:06

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琪拉

伊莱西亚赏金猎人

在家乡伊莱西亚时空被毁灭后,誓言骑士琪拉带着一块时空奇点碎片踏上了征程,唯一的信念是找寻从家乡逃出来的生还者。在搜寻的过程中,她成为了一名赏金猎人。不过,技艺精湛的她并不太喜欢这个工作。

长项:

爆发

开团

灵活

短处:

控制链

消耗战

基本技能

灭杀延形 (Q)

将剑向目标方向挥去,对路径上的敌人持续造成31点伤害。

法力消耗:40

冷却时间:6秒

血怒 (W)

被动:普通攻击和技能伤害会使敌人流血,4秒内造成46点伤害,最多叠加5次。

主动:每个流血中的敌方英雄为琪拉回复88点生命,同时受到33点伤害。敌方英雄每多额外带有一层流血,该伤害和治疗就上升50%。

法力消耗:35

冷却时间:8

回旋扫荡 (E)

挥剑并使其抓住击中的第一名敌方英雄,使其昏迷0.25秒。抓住后,琪拉绕目标旋转2.75秒,并对琪拉与目标之间的所有敌人造成109点伤害。再次激活可将你送至目标位置,使其击退,造成112点伤害并使其昏迷0.75秒。

法力消耗:70

冷却时间:16秒

特质

抓钩 (D)

琪拉发射出一个抓钩,将她抓向第一个接触的地形。如果击中了敌方英雄,该英雄受到36点伤害,并且琪拉被抓到目标位置时,对目标位置造成112点额外伤害。可以在回旋扫荡期间使用。

冷却时间:25秒

终极技能

剑舞送葬 (R1)

对所有附近的敌人每0.5秒造成46点伤害,持续2.5秒,区域随着你剑的不断挥舞而逐渐变大。结束时,对所有附近的敌方英雄造成86点伤害,并使其昏迷0.75秒。

法力消耗:60

冷却时间:75秒

最终斩击 (R2)

在1秒后,将剑向前重击,对路径中的所有敌人造成432点伤害。对生命低于50%的敌人造成25%额外伤害。

法力消耗:45

冷却时间:40秒

全天赋列表(生肉)

Level 1

Maximum Effort (Q)

After 1 second, strike your sword in a line to deal 432 damage to all enemies in its path.

This damage is increased by 25% to any enemy below 50% Health.

Fatal Wounds (W)

While at maximum stacks, Blood Rage’s bleed deals 50% more damage to enemy Heroes below 50% Health. Quest: Damage Heroes with Blood Rage’s bleed. Reward: After 125 instances of damage, increase Blood Rage’s duration by 2 seconds.

Finishing Touch (Passive)

Basic Attacks against enemy Heroes below 50% Health deal an additional 20% damage and grant 35% Attack Speed for 2.5 seconds.

Level 4

Upstage (W)

Damaging at least 2 Heroes with Blood Rage causes Qhira to Evade the next 4 Basic Attacks within 12 seconds.

Ensnaring Swing (E)

While Qhira is attached to an enemy Hero, they are Slowed by 25%. Secondary enemies hit by Revolving Sweep’s swing are Slowed by 35% for 3 seconds.

Your Pain, My Gain (Passive)

Basic Attacking an enemy Hero grants Qhira 10 Armor for 3 seconds (stacking up to 3 times).

Level 7

The Thirst (Q)

Anytime Carnage damages an enemy Hero, Qhira’s next Basic Attack within 4 seconds deals 12% additional damage and restores 50% of the total damage dealt as Health. Damage stacks up to 10 times.

Healmonger (W)

If Blood Rage damages an enemy Hero below 50% Health, it Heals for an additional 213 Health.

Siphoning Link (E)

Damaging an enemy Hero with the initial impact or revolution of Revolving Sweep causes Qhira to regenerate 100 Health over 4 seconds (stacking up to 5 times)

Level 10

Unrelenting Strikes (R1)

Deal 46 damage to all nearby enemies every .5 seconds for 2.5 seconds as your sword

grows outward. Upon expiring, deal 86 damage to all nearby enemy Heroes and Stun

them for .75 seconds.

Cost: 60 Mana

Cooldown: 75 seconds

Final Strike (R2)

After 1 second, strike your sword in a line to deal 432 damage to all enemies in its path. This damage is increased by 25% to any enemy below 50% Health.

Cost: 45 Mana

Cooldown: 40 seconds

Level 13

Chainsaw (W)

Carnage’s cooldown regenerates 100% faster while an enemy Hero has maximum Blood Rage stacks.

Pulsing Pain (E)

Each additional enemy Hero hit by Revolving Sweep causes the primary target to take an additional 120 damage.

The Hunted (Passive)

Basic Attacking an enemy Hero increases your Basic Attack damage against them by 25% for 4 seconds (stacking up to 4 times). This bonus is reset if a different Hero is attacked.

Level 16

Booming Kick (E)

Increase the Stun duration of Revolving Sweep’s reactivation by .25 seconds. Other nearby enemy Heroes are also Stunned.

Lingering Ailment (E)

Increase the Stun duration of Revolving Sweep’s reactivation by .25 seconds. Other nearby enemy Heroes are also Stunned.

Swing Life Away (E)

Increase the Stun duration of Revolving Sweep’s reactivation by .25 seconds. Other nearby enemy Heroes are also Stunned.

Level 20

Silent Killer (R1)

The initial cast of Unrelenting Strikes Silences all nearby enemy Heroes for 2 seconds. All damage against enemy Heroes with this ability reduces its cooldown by 3 seconds.

Unleashed Potential (R2)

Damage to enemy Heroes below 50% Health is increased from 25% to 50%. If an enemy Hero dies within 1.5 seconds of being hit with Final Strike, reset it and all other Basic Ability cooldowns.

Utility Belt (D)

Hitting an enemy Hero with Revolving Sweep resets your Grappling Hook cooldown and it recharges 900% faster after you have been out of combat for 5 seconds.

No Sanctuary (Passive)

Nearby enemy Heroes below 50% Health are revealed. Qhira gains 20% Movement Speed while an enemy is revealed this way and deals 20% more damage to them.

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